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author | 2021-02-14 15:17:04 +1100 | |
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committer | 2021-02-14 15:17:04 +1100 | |
commit | 96e029343bc4147e38e0625a48280e3f1ed6c326 (patch) | |
tree | d28743ea2e60e67a2fd45248487eb1d005b2810e | |
parent | 0dd13258bd26e5e689d0478a43288e68c5d23865 (diff) |
MT 06668: mhavoc: graphics missing in maze stages
-rw-r--r-- | src/devices/video/vector.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/devices/video/vector.cpp b/src/devices/video/vector.cpp index 46a21b535be..b344801dd9f 100644 --- a/src/devices/video/vector.cpp +++ b/src/devices/video/vector.cpp @@ -50,7 +50,8 @@ #define VECTOR_WIDTH_DENOM 512 -#define MAX_POINTS 10000 +// 20000 is needed for mhavoc (see MT 06668) 10000 is enough for other games +#define MAX_POINTS 20000 float vector_options::s_flicker = 0.0f; float vector_options::s_beam_width_min = 0.0f; |