diff options
author | RobertoFresca <robbie@mamedev.org> | 2016-05-29 16:29:44 -0300 |
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committer | RobertoFresca <robbie@mamedev.org> | 2016-05-29 16:29:44 -0300 |
commit | 9520558af1383f95147907cb648e5084d6c8141e (patch) | |
tree | 8eb3231aed92691fa2c16dfa92dbfb513847aa9e | |
parent | 0e7755c88cd36b4f2e8834e7fa1892cc3479359f (diff) |
Tetris + Cherry Master (+K, Canada Version, encrypted) hidden
switch documentation... [Ioannis Bampoulas]
-rw-r--r-- | src/mame/drivers/goldstar.cpp | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/src/mame/drivers/goldstar.cpp b/src/mame/drivers/goldstar.cpp index d414e9c44d3..e04c62e7e7b 100644 --- a/src/mame/drivers/goldstar.cpp +++ b/src/mame/drivers/goldstar.cpp @@ -13961,11 +13961,20 @@ ROM_END Probably tracing pin connections to the HX881 will confirm it. - You can switch the games pulsing their respective hidden buttons. - Hidden Switch: - Unknown, yet... + You can enter Cherry Master mode in same way like other Tetris versions. + + One wire goes to edge connector 35 + 36 (solder side), putting PPI (u34) + pin 14 (PC0) to GND (needed to get the switch working). + + One button adds GND to the edge connector 8 (solder side): + PPI pin 18 (PB0), to switch to Tetris game. + + The other button, adds GND to the edge connector 7 (solder side): + PPI pin 19 (PB1), to switch to Cherry Master game. + + Need proper implementation. */ ROM_START( cmtetrsb ) |