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author John Parker <gyrox007@gmail.com>2016-08-28 19:04:56 +0100
committer John Parker <gyrox007@gmail.com>2016-08-28 19:04:56 +0100
commit53d21dec8e83a07b4e0cbe64738e7caad4454a03 (patch)
tree07c61828183dd1f34b566a2cdf0b5435b25a32ee
parent89737886e05e6f9ebc254a47865c3c2335357f1a (diff)
Add 21 layouts
-rw-r--r--src/mame/drivers/jpmsys5sw.cpp174
-rw-r--r--src/mame/layout/j5ar80cla.lay8376
-rw-r--r--src/mame/layout/j5cira.lay7446
-rw-r--r--src/mame/layout/j5fairp.lay8336
-rw-r--r--src/mame/layout/j5firebl.lay5256
-rw-r--r--src/mame/layout/j5hollyc.lay7870
-rw-r--r--src/mame/layout/j5hotdoga.lay8547
-rw-r--r--src/mame/layout/j5indsum.lay5560
-rw-r--r--src/mame/layout/j5intr.lay7557
-rw-r--r--src/mame/layout/j5movie.lay8084
-rw-r--r--src/mame/layout/j5nite.lay7761
-rw-r--r--src/mame/layout/j5palma.lay5713
-rw-r--r--src/mame/layout/j5popeye.lay9291
-rw-r--r--src/mame/layout/j5sizl.lay5400
-rw-r--r--src/mame/layout/j5supbara.lay6603
-rw-r--r--src/mame/layout/j5suphi.lay7864
-rw-r--r--src/mame/layout/j5swop.lay6621
-rw-r--r--src/mame/layout/j5term.lay6146
-rw-r--r--src/mame/layout/j5topshp.lay6990
-rw-r--r--src/mame/layout/j5trail.lay7218
-rw-r--r--src/mame/layout/j5ujb.lay5517
-rw-r--r--src/mame/layout/j5wsc.lay7537
22 files changed, 149792 insertions, 75 deletions
diff --git a/src/mame/drivers/jpmsys5sw.cpp b/src/mame/drivers/jpmsys5sw.cpp
index 2a6589cd28a..14d0f3bf66f 100644
--- a/src/mame/drivers/jpmsys5sw.cpp
+++ b/src/mame/drivers/jpmsys5sw.cpp
@@ -15,6 +15,30 @@
#include "emu.h"
#include "includes/jpmsys5.h"
+// MFME2MAME layouts:
+#include "j5ar80cla.lh"
+#include "j5cira.lh"
+#include "j5fairp.lh"
+#include "j5firebl.lh"
+#include "j5hollyc.lh"
+#include "j5hotdoga.lh"
+#include "j5indsum.lh"
+#include "j5intr.lh"
+#include "j5movie.lh"
+#include "j5nite.lh"
+#include "j5palma.lh"
+#include "j5popeye.lh"
+#include "j5sizl.lh"
+#include "j5supbara.lh"
+#include "j5suphi.lh"
+#include "j5swop.lh"
+#include "j5term.lh"
+#include "j5topshp.lh"
+#include "j5trail.lh"
+#include "j5ujb.lh"
+#include "j5wsc.lh"
+
+
MACHINE_CONFIG_EXTERN( jpmsys5 );
MACHINE_CONFIG_EXTERN( jpmsys5_ym );
INPUT_PORTS_EXTERN( popeye );
@@ -1384,7 +1408,7 @@ ROM_END
-#define GAME_FLAGS MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL|MACHINE_NO_SOUND
+#define GAME_FLAGS MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL|MACHINE_NO_SOUND|MACHINE_CLICKABLE_ARTWORK
GAME( 199?, j5tstal , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "JPM System 5 Alpha Display Test Utility (JPM) (SYSTEM5)", GAME_FLAGS )
GAME( 199?, j5tst1 , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "JPM System 5 Test Set (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
@@ -1398,9 +1422,9 @@ GAME( 199?, j5fifth , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "
GAME( 199?, j5clbnud , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Club Nudger (JPM) (SYSTEM5-SAA, set 1)", GAME_FLAGS )
GAME( 199?, j5clbnuda , j5clbnud , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Club Nudger (JPM) (SYSTEM5-SAA, set 2)", GAME_FLAGS )
-GAME( 199?, j5firebl , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Fireball (JPM) (SYSTEM5-SAA, set 1)", GAME_FLAGS )
-GAME( 199?, j5firebla , j5firebl , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Fireball (JPM) (SYSTEM5-SAA, set 2)", GAME_FLAGS )
-GAME( 199?, j5fireblb , j5firebl , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Fireball (JPM) (SYSTEM5-SAA, set 3)", GAME_FLAGS )
+GAMEL( 199?, j5firebl , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Fireball (JPM) (SYSTEM5-SAA, set 1)", GAME_FLAGS, layout_j5firebl )
+GAMEL( 199?, j5firebla , j5firebl , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Fireball (JPM) (SYSTEM5-SAA, set 2)", GAME_FLAGS, layout_j5firebl )
+GAMEL( 199?, j5fireblb , j5firebl , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Fireball (JPM) (SYSTEM5-SAA, set 3)", GAME_FLAGS, layout_j5firebl )
GAME( 199?, j5frmag , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Fruit Magic (JPM) (SYSTEM5-SAA)", GAME_FLAGS )
@@ -1410,9 +1434,9 @@ GAME( 199?, j5reelgh , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "
GAME( 199?, j5sup4 , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Super 4 (JPM) (SYSTEM5-SAA)", GAME_FLAGS )
-GAME( 199?, j5suphi , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Super Hi-Lo (JPM) (SYSTEM5-SAA)", GAME_FLAGS )
+GAMEL( 199?, j5suphi , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Super Hi-Lo (JPM) (SYSTEM5-SAA)", GAME_FLAGS, layout_j5suphi )
-GAME( 199?, j5swop , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Swop A Fruit Club (JPM) (SYSTEM5-SAA)", GAME_FLAGS )
+GAMEL( 199?, j5swop , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Swop A Fruit Club (JPM) (SYSTEM5-SAA)", GAME_FLAGS, layout_j5swop )
GAME( 199?, j5td , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Tumbling Dice (JPM) (SYSTEM5-SAA)", GAME_FLAGS )
@@ -1426,19 +1450,19 @@ GAME( 199?, j5ar80b , j5ar80 , jpmsys5_ym, popeye, driver_device, 0, ROT0
GAME( 199?, j5ar80c , j5ar80 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World In Eighty Days (JPM) (SYSTEM5, set 4)", GAME_FLAGS )
GAME( 199?, j5ar80d , j5ar80 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World In Eighty Days (JPM) (SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5ar80cl , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World Club (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5ar80cla , j5ar80cl , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World Club (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5ar80clb , j5ar80cl , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World Club (JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5ar80clc , j5ar80cl , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World Club (JPM) (SYSTEM5, set 4)", GAME_FLAGS )
+GAMEL( 199?, j5ar80cl , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World Club (JPM) (SYSTEM5, set 1)", GAME_FLAGS, layout_j5ar80cla )
+GAMEL( 199?, j5ar80cla , j5ar80cl , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World Club (JPM) (SYSTEM5, set 2)", GAME_FLAGS, layout_j5ar80cla )
+GAMEL( 199?, j5ar80clb , j5ar80cl , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World Club (JPM) (SYSTEM5, set 3)", GAME_FLAGS, layout_j5ar80cla )
+GAMEL( 199?, j5ar80clc , j5ar80cl , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World Club (JPM) (SYSTEM5, set 4)", GAME_FLAGS, layout_j5ar80cla )
GAME( 199?, j5buc , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Buccaneer (JPM) (SYSTEM5)", GAME_FLAGS )
-GAME( 199?, j5cir , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5cira , j5cir , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5cirb , j5cir , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5circ , j5cir , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM) (SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5cird , j5cir , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM) (SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5cire , j5cir , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM) (SYSTEM5, set 6)", GAME_FLAGS )
+GAMEL( 199?, j5cir , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM) (SYSTEM5, set 1)", GAME_FLAGS, layout_j5cira )
+GAMEL( 199?, j5cira , j5cir , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM) (SYSTEM5, set 2)", GAME_FLAGS, layout_j5cira )
+GAMEL( 199?, j5cirb , j5cir , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM) (SYSTEM5, set 3)", GAME_FLAGS, layout_j5cira )
+GAMEL( 199?, j5circ , j5cir , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM) (SYSTEM5, set 4)", GAME_FLAGS, layout_j5cira )
+GAMEL( 199?, j5cird , j5cir , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM) (SYSTEM5, set 5)", GAME_FLAGS, layout_j5cira )
+GAMEL( 199?, j5cire , j5cir , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM) (SYSTEM5, set 6)", GAME_FLAGS, layout_j5cira )
GAME( 199?, j5daytn , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Daytona (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
@@ -1459,24 +1483,24 @@ GAME( 199?, j5fairgdc , j5fairgd , jpmsys5_ym, popeye, driver_device, 0, ROT0
GAME( 199?, j5fairgdd , j5fairgd , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground Attraction Club (JPM) (SYSTEM5, set 5)", GAME_FLAGS )
GAME( 199?, j5fairgde , j5fairgd , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground Attraction Club (JPM) (SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5fair , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5faira , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5fairb , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5fairc , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5faird , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5faire , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5fairf , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 7)", GAME_FLAGS )
-GAME( 199?, j5fairg , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 8)", GAME_FLAGS )
-GAME( 199?, j5fairh , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 9)", GAME_FLAGS )
-GAME( 199?, j5fairi , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 10)", GAME_FLAGS )
-GAME( 199?, j5fairj , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 11)", GAME_FLAGS )
-GAME( 199?, j5fairk , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 12)", GAME_FLAGS )
-GAME( 199?, j5fairl , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 13)", GAME_FLAGS )
-GAME( 199?, j5fairm , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 14)", GAME_FLAGS )
-GAME( 199?, j5fairn , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 15)", GAME_FLAGS )
-GAME( 199?, j5fairo , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 16)", GAME_FLAGS )
-GAME( 199?, j5fairp , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 17)", GAME_FLAGS )
-GAME( 199?, j5fairq , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 18)", GAME_FLAGS )
+GAMEL( 199?, j5fair , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 1)", GAME_FLAGS, layout_j5fairp )
+GAMEL( 199?, j5faira , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 2)", GAME_FLAGS, layout_j5fairp )
+GAMEL( 199?, j5fairb , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 3)", GAME_FLAGS, layout_j5fairp )
+GAMEL( 199?, j5fairc , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 4)", GAME_FLAGS, layout_j5fairp )
+GAMEL( 199?, j5faird , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 5)", GAME_FLAGS, layout_j5fairp )
+GAMEL( 199?, j5faire , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 6)", GAME_FLAGS, layout_j5fairp )
+GAMEL( 199?, j5fairf , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 7)", GAME_FLAGS, layout_j5fairp )
+GAMEL( 199?, j5fairg , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 8)", GAME_FLAGS, layout_j5fairp )
+GAMEL( 199?, j5fairh , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 9)", GAME_FLAGS, layout_j5fairp )
+GAMEL( 199?, j5fairi , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 10)", GAME_FLAGS, layout_j5fairp )
+GAMEL( 199?, j5fairj , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 11)", GAME_FLAGS, layout_j5fairp )
+GAMEL( 199?, j5fairk , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 12)", GAME_FLAGS, layout_j5fairp )
+GAMEL( 199?, j5fairl , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 13)", GAME_FLAGS, layout_j5fairp )
+GAMEL( 199?, j5fairm , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 14)", GAME_FLAGS, layout_j5fairp )
+GAMEL( 199?, j5fairn , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 15)", GAME_FLAGS, layout_j5fairp )
+GAMEL( 199?, j5fairo , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 16)", GAME_FLAGS, layout_j5fairp )
+GAMEL( 199?, j5fairp , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 17)", GAME_FLAGS, layout_j5fairp )
+GAMEL( 199?, j5fairq , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) (SYSTEM5, set 18)", GAME_FLAGS, layout_j5fairp )
GAME( 199?, j5filth , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
GAME( 199?, j5filtha , j5filth , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
@@ -1508,23 +1532,23 @@ GAME( 199?, j5hagshoa , j5hagsho , jpmsys5_ym, popeye, driver_device, 0, ROT0
GAME( 199?, j5hagshob , j5hagsho , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar Showcase (JPM) (SYSTEM5, set 3)", GAME_FLAGS )
GAME( 199?, j5hagshoc , j5hagsho , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar Showcase (JPM) (SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5holly , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5hollya , j5holly , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5hollyb , j5holly , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights (JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5hollyc , j5holly , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights (JPM) (SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5hollyd , j5holly , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights (JPM) (SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5hollye , j5holly , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights (JPM) (SYSTEM5, set 6)", GAME_FLAGS )
+GAMEL( 199?, j5holly , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights (JPM) (SYSTEM5, set 1)", GAME_FLAGS, layout_j5hollyc )
+GAMEL( 199?, j5hollya , j5holly , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights (JPM) (SYSTEM5, set 2)", GAME_FLAGS, layout_j5hollyc )
+GAMEL( 199?, j5hollyb , j5holly , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights (JPM) (SYSTEM5, set 3)", GAME_FLAGS, layout_j5hollyc )
+GAMEL( 199?, j5hollyc , j5holly , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights (JPM) (SYSTEM5, set 4)", GAME_FLAGS, layout_j5hollyc )
+GAMEL( 199?, j5hollyd , j5holly , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights (JPM) (SYSTEM5, set 5)", GAME_FLAGS, layout_j5hollyc )
+GAMEL( 199?, j5hollye , j5holly , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights (JPM) (SYSTEM5, set 6)", GAME_FLAGS, layout_j5hollyc )
-GAME( 199?, j5hotdog , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hot Dogs (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5hotdoga , j5hotdog , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hot Dogs (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
+GAMEL( 199?, j5hotdog , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hot Dogs (JPM) (SYSTEM5, set 1)", GAME_FLAGS, layout_j5hotdoga )
+GAMEL( 199?, j5hotdoga , j5hotdog , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hot Dogs (JPM) (SYSTEM5, set 2)", GAME_FLAGS, layout_j5hotdoga )
-GAME( 199?, j5indsum , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Indian Summer (JPM) (SYSTEM5)", GAME_FLAGS )
+GAMEL( 199?, j5indsum , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Indian Summer (JPM) (SYSTEM5)", GAME_FLAGS, layout_j5indsum )
-GAME( 199?, j5intr , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Intrigue (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5intra , j5intr , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Intrigue (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5intrb , j5intr , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Intrigue (JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5intrc , j5intr , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Intrigue (JPM) (SYSTEM5, set 4)", GAME_FLAGS )
+GAMEL( 199?, j5intr , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Intrigue (JPM) (SYSTEM5, set 1)", GAME_FLAGS, layout_j5intr )
+GAMEL( 199?, j5intra , j5intr , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Intrigue (JPM) (SYSTEM5, set 2)", GAME_FLAGS, layout_j5intr )
+GAMEL( 199?, j5intrb , j5intr , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Intrigue (JPM) (SYSTEM5, set 3)", GAME_FLAGS, layout_j5intr )
+GAMEL( 199?, j5intrc , j5intr , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Intrigue (JPM) (SYSTEM5, set 4)", GAME_FLAGS, layout_j5intr )
GAME( 199?, j5jokgld , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
GAME( 199?, j5jokglda , j5jokgld , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
@@ -1536,25 +1560,25 @@ GAME( 199?, j5jokgldf , j5jokgld , jpmsys5_ym, popeye, driver_device, 0, ROT0
GAME( 199?, j5jokgldg , j5jokgld , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM) (SYSTEM5, set 8)", GAME_FLAGS )
GAME( 199?, j5jokgldh , j5jokgld , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM) (SYSTEM5, set 9)", GAME_FLAGS )
-GAME( 199?, j5nite , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Nite Club (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5nitea , j5nite , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Nite Club (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
+GAMEL( 199?, j5nite , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Nite Club (JPM) (SYSTEM5, set 1)", GAME_FLAGS, layout_j5nite )
+GAMEL( 199?, j5nitea , j5nite , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Nite Club (JPM) (SYSTEM5, set 2)", GAME_FLAGS, layout_j5nite )
-GAME( 199?, j5palm , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Palm Springs (JPM) (SYSTEM5, set 1)", GAME_FLAGS ) // doesn't behave well
-GAME( 199?, j5palma , j5palm , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Palm Springs (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
+GAMEL( 199?, j5palm , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Palm Springs (JPM) (SYSTEM5, set 1)", GAME_FLAGS, layout_j5palma ) // doesn't behave well
+GAMEL( 199?, j5palma , j5palm , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Palm Springs (JPM) (SYSTEM5, set 2)", GAME_FLAGS, layout_j5palma )
GAME( 199?, j5phnx , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Phoenix (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
GAME( 199?, j5phnxa , j5phnx , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Phoenix (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5popeye , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 1)", GAME_FLAGS ) // (20p/8 GBP Token) ?
-GAME( 199?, j5popeyea , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5popeyeb , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5popeyec , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5popeyed , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5popeyee , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5popeyef , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 7)", GAME_FLAGS )
-GAME( 199?, j5popeyeg , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 8)", GAME_FLAGS )
-GAME( 199?, j5popeyeh , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 9)", GAME_FLAGS )
-GAME( 199?, j5popeyei , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 10)", GAME_FLAGS )
+GAMEL( 199?, j5popeye , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 1)", GAME_FLAGS, layout_j5popeye ) // (20p/8 GBP Token) ?
+GAMEL( 199?, j5popeyea , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 2)", GAME_FLAGS, layout_j5popeye )
+GAMEL( 199?, j5popeyeb , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 3)", GAME_FLAGS, layout_j5popeye )
+GAMEL( 199?, j5popeyec , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 4)", GAME_FLAGS, layout_j5popeye )
+GAMEL( 199?, j5popeyed , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 5)", GAME_FLAGS, layout_j5popeye )
+GAMEL( 199?, j5popeyee , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 6)", GAME_FLAGS, layout_j5popeye )
+GAMEL( 199?, j5popeyef , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 7)", GAME_FLAGS, layout_j5popeye )
+GAMEL( 199?, j5popeyeg , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 8)", GAME_FLAGS, layout_j5popeye )
+GAMEL( 199?, j5popeyeh , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 9)", GAME_FLAGS, layout_j5popeye )
+GAMEL( 199?, j5popeyei , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) (SYSTEM5, set 10)", GAME_FLAGS, layout_j5popeye )
GAME( 199?, j5popth , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye's Treasure Hunt (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
GAME( 199?, j5poptha , j5popth , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye's Treasure Hunt (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
@@ -1581,33 +1605,33 @@ GAME( 199?, j5slvstrb , j5slvstr , jpmsys5_ym, popeye, driver_device, 0, ROT0
GAME( 199?, j5street , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Streetwise (JPM) (SYSTEM5)", GAME_FLAGS ) // doesn't behave well
-GAME( 199?, j5supbar , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Super Bars (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5supbara , j5supbar , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Super Bars (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
+GAMEL( 199?, j5supbar , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Super Bars (JPM) (SYSTEM5, set 1)", GAME_FLAGS, layout_j5supbara )
+GAMEL( 199?, j5supbara , j5supbar , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Super Bars (JPM) (SYSTEM5, set 2)", GAME_FLAGS, layout_j5supbara )
-GAME( 199?, j5term , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Terminator (JPM) (SYSTEM5)", GAME_FLAGS )
+GAMEL( 199?, j5term , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Terminator (JPM) (SYSTEM5)", GAME_FLAGS, layout_j5term )
-GAME( 199?, j5topshp , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Top Of The Shop Club (JPM) (SYSTEM5)", GAME_FLAGS )
+GAMEL( 199?, j5topshp , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Top Of The Shop Club (JPM) (SYSTEM5)", GAME_FLAGS, layout_j5topshp )
-GAME( 199?, j5trail , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Trailblazer Club (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5traila , j5trail , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Trailblazer Club (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5trailb , j5trail , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Trailblazer Club (JPM) (SYSTEM5, set 3)", GAME_FLAGS )
+GAMEL( 199?, j5trail , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Trailblazer Club (JPM) (SYSTEM5, set 1)", GAME_FLAGS, layout_j5trail )
+GAMEL( 199?, j5traila , j5trail , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Trailblazer Club (JPM) (SYSTEM5, set 2)", GAME_FLAGS, layout_j5trail )
+GAMEL( 199?, j5trailb , j5trail , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Trailblazer Club (JPM) (SYSTEM5, set 3)", GAME_FLAGS, layout_j5trail )
-GAME( 199?, j5uj , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Union Jackpot (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5uja , j5uj , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Union Jackpot (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5ujb , j5uj , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Union Jackpot (JPM) (SYSTEM5, set 3)", GAME_FLAGS )
+GAMEL( 199?, j5uj , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Union Jackpot (JPM) (SYSTEM5, set 1)", GAME_FLAGS, layout_j5ujb )
+GAMEL( 199?, j5uja , j5uj , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Union Jackpot (JPM) (SYSTEM5, set 2)", GAME_FLAGS, layout_j5ujb )
+GAMEL( 199?, j5ujb , j5uj , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Union Jackpot (JPM) (SYSTEM5, set 3)", GAME_FLAGS, layout_j5ujb )
-GAME( 199?, j5wsc , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Wall Street Club (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5wsca , j5wsc , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Wall Street Club (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
+GAMEL( 199?, j5wsc , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Wall Street Club (JPM) (SYSTEM5, set 1)", GAME_FLAGS, layout_j5wsc )
+GAMEL( 199?, j5wsca , j5wsc , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Wall Street Club (JPM) (SYSTEM5, set 2)", GAME_FLAGS, layout_j5wsc )
-GAME( 199?, j5movie , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "Crystal", "Movie Magic Club (Crystal) (SYSTEM5)", GAME_FLAGS ) // apparently by Crystal
+GAMEL( 199?, j5movie , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "Crystal", "Movie Magic Club (Crystal) (SYSTEM5)", GAME_FLAGS, layout_j5movie ) // apparently by Crystal
GAME( 199?, j5nudfic , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Nudge Fiction (JPM) (SYSTEM5)", GAME_FLAGS )
GAME( 199?, j5revo , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Revolver (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
GAME( 199?, j5revoa , j5revo , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Revolver (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5sizl , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Sizzling (JPM) (SYSTEM5)", GAME_FLAGS )
+GAMEL( 199?, j5sizl , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Sizzling (JPM) (SYSTEM5)", GAME_FLAGS, layout_j5sizl )
GAME( 199?, j5hilos , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hi Lo Silver (JPM) (SYSTEM5)", GAME_FLAGS )
diff --git a/src/mame/layout/j5ar80cla.lay b/src/mame/layout/j5ar80cla.lay
new file mode 100644
index 00000000000..a01c4397c5e
--- /dev/null
+++ b/src/mame/layout/j5ar80cla.lay
@@ -0,0 +1,8376 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_106_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_106_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="WARNING -">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="INSUFFICIENT">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_80_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.36" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.09" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_80_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.72" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.18" blue="0.25"/>
+ </rect>
+ <text string="NOW">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="OPEN">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_93_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_93_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="L">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.22"/>
+ </text>
+ <text string="O">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.28" width="0.90" height="0.22"/>
+ </text>
+ <text string="S">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.22"/>
+ </text>
+ <text string="E">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.72" width="0.90" height="0.22"/>
+ </text>
+ </element>
+ <element name="lamp_47_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_47_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="SWISS BANK ACCOUNT">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_46_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_46_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.25"/>
+ </rect>
+ <text string="40p">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_45_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.44" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.11" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_45_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.87" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.22" blue="0.00"/>
+ </rect>
+ <text string="VISA">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_44_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_44_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="CHECK">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="IN">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_43_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_43_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.25"/>
+ </rect>
+ <text string="60p">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
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diff --git a/src/mame/layout/j5cira.lay b/src/mame/layout/j5cira.lay
new file mode 100644
index 00000000000..61efeb62c68
--- /dev/null
+++ b/src/mame/layout/j5cira.lay
@@ -0,0 +1,7446 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
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diff --git a/src/mame/layout/j5fairp.lay b/src/mame/layout/j5fairp.lay
new file mode 100644
index 00000000000..3681cd33591
--- /dev/null
+++ b/src/mame/layout/j5fairp.lay
@@ -0,0 +1,8336 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
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+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
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diff --git a/src/mame/layout/j5firebl.lay b/src/mame/layout/j5firebl.lay
new file mode 100644
index 00000000000..aad8337c901
--- /dev/null
+++ b/src/mame/layout/j5firebl.lay
@@ -0,0 +1,5256 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
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diff --git a/src/mame/layout/j5hollyc.lay b/src/mame/layout/j5hollyc.lay
new file mode 100644
index 00000000000..6bce8adf05d
--- /dev/null
+++ b/src/mame/layout/j5hollyc.lay
@@ -0,0 +1,7870 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
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diff --git a/src/mame/layout/j5hotdoga.lay b/src/mame/layout/j5hotdoga.lay
new file mode 100644
index 00000000000..de6ec3b6988
--- /dev/null
+++ b/src/mame/layout/j5hotdoga.lay
@@ -0,0 +1,8547 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
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+ </element>
+ <element name="lamp_185_1" defstate="0">
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+ </rect>
+ <rect state="0">
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+ </rect>
+ <text string="FRITZ">
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diff --git a/src/mame/layout/j5indsum.lay b/src/mame/layout/j5indsum.lay
new file mode 100644
index 00000000000..db5ce1c9702
--- /dev/null
+++ b/src/mame/layout/j5indsum.lay
@@ -0,0 +1,5560 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
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+ <rect state="0">
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+ </rect>
+ <text string="REEL MATCH">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="BONUS">
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+ </rect>
+ <rect state="0">
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+ </rect>
+ <text string="NUDGE UP">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.30"/>
+ </text>
+ <text string="AVAILABLE">
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+ <bounds x="0.05" y="0.35" width="0.90" height="0.30"/>
+ </text>
+ <text string="WHEN LIT">
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+ </text>
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+ <backdrop name="lamp48" element="reel_lamp_layer_5" state="0">
+ <bounds x="1405.0000" y="208.6667" width="70.0000" height="46.6667"/>
+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
+ <bounds x="1100" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/j5intr.lay b/src/mame/layout/j5intr.lay
new file mode 100644
index 00000000000..ae4bd7dd21d
--- /dev/null
+++ b/src/mame/layout/j5intr.lay
@@ -0,0 +1,7557 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
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+ </text>
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+ </text>
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+ <rect state="0">
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+ </text>
+ </element>
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+ </disk>
+ <disk state="0">
+ <color red="0.00" green="0.00" blue="0.06"/>
+ </disk>
+ </element>
+ <element name="lamp_7_1" defstate="0">
+ <disk state="1">
+ <color red="0.00" green="0.00" blue="0.50"/>
+ </disk>
+ <disk state="0">
+ <color red="0.00" green="0.00" blue="0.13"/>
+ </disk>
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+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
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+ <rect state="0">
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+ <element name="lamp_153_1" defstate="0">
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+ </rect>
+ <rect state="0">
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+ </rect>
+ <text string="CASH">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="REPEATE">
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+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
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+ <element name="lamp_137_1" defstate="0">
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+ </rect>
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+ <text string="NUDGE">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="SHUFFLE">
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+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
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+ </element>
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+ <text string="UP">
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+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
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+ </element>
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+ <rect state="0">
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+ </rect>
+ </element>
+ <element name="lamp_105_1" defstate="0">
+ <rect state="1">
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+ </rect>
+ <rect state="0">
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+ <text string="BAR">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="BLITZ">
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+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_91_1_border" defstate="0">
+ <rect state="1">
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+ <rect state="0">
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+ </element>
+ <element name="lamp_91_1" defstate="0">
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+ </rect>
+ <rect state="0">
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+ <text string="SKILL CASH">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
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+ <text string="WIN">
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+ <rect state="0">
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+ <text string="BEST NUDGE WIN">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
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+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel4" element="debug_stepper_value">
+ <bounds x="1520" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
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+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_3">
+ <bounds x="1600" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/j5movie.lay b/src/mame/layout/j5movie.lay
new file mode 100644
index 00000000000..e80ab3a267e
--- /dev/null
+++ b/src/mame/layout/j5movie.lay
@@ -0,0 +1,8084 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
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+ </backdrop>
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+ </backdrop>
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+ </backdrop>
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+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
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+ <backdrop name="reel4" element="debug_stepper_value">
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+ <backdrop name="reel5" element="debug_stepper_value">
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+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
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+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
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+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
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+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_3">
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+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_4">
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+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/j5nite.lay b/src/mame/layout/j5nite.lay
new file mode 100644
index 00000000000..c272240e527
--- /dev/null
+++ b/src/mame/layout/j5nite.lay
@@ -0,0 +1,7761 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
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+ </text>
+ <text string="Win For">
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+ </backdrop>
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+ </backdrop>
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+ </backdrop>
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+ </backdrop>
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+ </backdrop>
+ <backdrop element="reel_background">
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+ </backdrop>
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+ </backdrop>
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+ <bounds x="1675.0000" y="202.0000" width="90.0000" height="60.0000"/>
+ </backdrop>
+ <backdrop name="lamp-1" element="reel_lamp_layer_4" state="0">
+ <bounds x="1680.0000" y="205.3333" width="80.0000" height="53.3333"/>
+ </backdrop>
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+ </backdrop>
+ <backdrop name="sreel5" element="reel4" state="0">
+ <bounds x="1660" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
+ <bounds x="1100" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel4" element="debug_stepper_value">
+ <bounds x="1520" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel5" element="debug_stepper_value">
+ <bounds x="1660" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_3">
+ <bounds x="1600" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_4">
+ <bounds x="1740" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/j5palma.lay b/src/mame/layout/j5palma.lay
new file mode 100644
index 00000000000..19a77cd1912
--- /dev/null
+++ b/src/mame/layout/j5palma.lay
@@ -0,0 +1,5713 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_32_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_32_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="LOSE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_34_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_34_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.25"/>
+ </rect>
+ <text string="LINE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="UP">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_36_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_36_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.00"/>
+ </rect>
+ <text string="WIN">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="STOPPA">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_38_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_38_1" defstate="0">
+ <disk state="1">
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_40_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_40_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </rect>
+ <text string="CASH ">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="SPINNER">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_42_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.25"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.06"/>
+ </rect>
+ </element>
+ <element name="lamp_42_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.13"/>
+ </rect>
+ <text string="BIG">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="MONEY">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_91_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </disk>
+ </element>
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+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
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+ </backdrop>
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diff --git a/src/mame/layout/j5popeye.lay b/src/mame/layout/j5popeye.lay
new file mode 100644
index 00000000000..29fdd87df2c
--- /dev/null
+++ b/src/mame/layout/j5popeye.lay
@@ -0,0 +1,9291 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
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+ <backdrop element="reel_background">
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+ <backdrop name="sreel4" element="reel3" state="0">
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+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel4" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_3">
+ <bounds x="1600" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/j5sizl.lay b/src/mame/layout/j5sizl.lay
new file mode 100644
index 00000000000..7cb900d4640
--- /dev/null
+++ b/src/mame/layout/j5sizl.lay
@@ -0,0 +1,5400 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_104_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.25" blue="0.13"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.06" blue="0.03"/>
+ </rect>
+ </element>
+ <element name="lamp_104_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.50" blue="0.25"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.13" blue="0.06"/>
+ </rect>
+ <text string="3">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_101_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.25" blue="0.13"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.06" blue="0.03"/>
+ </rect>
+ </element>
+ <element name="lamp_101_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.50" blue="0.25"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.13" blue="0.06"/>
+ </rect>
+ <text string="2">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_113_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.25" blue="0.13"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.06" blue="0.03"/>
+ </rect>
+ </element>
+ <element name="lamp_113_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.50" blue="0.25"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.13" blue="0.06"/>
+ </rect>
+ <text string="4">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_100_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_100_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </rect>
+ <text string="NUDGE GAMBLE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_99_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_99_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="LOSE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_98_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.25" blue="0.13"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.06" blue="0.03"/>
+ </rect>
+ </element>
+ <element name="lamp_98_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.50" blue="0.25"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.13" blue="0.06"/>
+ </rect>
+ <text string="1">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_0_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_0_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="SIZZLING SEVENS">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
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+ </element>
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+ <rect state="0">
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+ </element>
+ <element name="lamp_115_1" defstate="0">
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+ <rect state="0">
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+ <text string="NUDGE">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_116_1_border" defstate="0">
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+ <rect state="0">
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+ <element name="lamp_116_1" defstate="0">
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+ <rect state="0">
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diff --git a/src/mame/layout/j5supbara.lay b/src/mame/layout/j5supbara.lay
new file mode 100644
index 00000000000..8f363d5d0f9
--- /dev/null
+++ b/src/mame/layout/j5supbara.lay
@@ -0,0 +1,6603 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
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+ <rect state="0">
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+ </element>
+ <element name="lamp_3_1" defstate="0">
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+ </rect>
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+ </rect>
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+ </text>
+ </element>
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+ </rect>
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+ <rect state="0">
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+ <text string="R U N">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
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+ <text string="M O N E Y">
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+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_3">
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+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_4">
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+ </backdrop>
+ </view>
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diff --git a/src/mame/layout/j5suphi.lay b/src/mame/layout/j5suphi.lay
new file mode 100644
index 00000000000..abaf23306f2
--- /dev/null
+++ b/src/mame/layout/j5suphi.lay
@@ -0,0 +1,7864 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
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diff --git a/src/mame/layout/j5swop.lay b/src/mame/layout/j5swop.lay
new file mode 100644
index 00000000000..864668d37c8
--- /dev/null
+++ b/src/mame/layout/j5swop.lay
@@ -0,0 +1,6621 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
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diff --git a/src/mame/layout/j5term.lay b/src/mame/layout/j5term.lay
new file mode 100644
index 00000000000..29503d90fb7
--- /dev/null
+++ b/src/mame/layout/j5term.lay
@@ -0,0 +1,6146 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
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diff --git a/src/mame/layout/j5topshp.lay b/src/mame/layout/j5topshp.lay
new file mode 100644
index 00000000000..c6141220cbd
--- /dev/null
+++ b/src/mame/layout/j5topshp.lay
@@ -0,0 +1,6990 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
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diff --git a/src/mame/layout/j5trail.lay b/src/mame/layout/j5trail.lay
new file mode 100644
index 00000000000..463c94bb473
--- /dev/null
+++ b/src/mame/layout/j5trail.lay
@@ -0,0 +1,7218 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
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+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
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diff --git a/src/mame/layout/j5ujb.lay b/src/mame/layout/j5ujb.lay
new file mode 100644
index 00000000000..1e909ebfc06
--- /dev/null
+++ b/src/mame/layout/j5ujb.lay
@@ -0,0 +1,5517 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
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+ <backdrop name="reel1" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
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+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/j5wsc.lay b/src/mame/layout/j5wsc.lay
new file mode 100644
index 00000000000..1ec25218dd7
--- /dev/null
+++ b/src/mame/layout/j5wsc.lay
@@ -0,0 +1,7537 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_229_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_229_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.25"/>
+ </rect>
+ <text string="Respin">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_228_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_228_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </rect>
+ <text string="Skillstop">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_227_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_227_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="Nudges">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_226_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_226_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="Money Meter">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_225_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_225_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.00"/>
+ </rect>
+ <text string="Lemon Surprize">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_14_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.25" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.06" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_14_1" defstate="0">
+ <rect state="1">
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+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.13" blue="0.00"/>
+ </rect>
+ <text string="WARNING!">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="Refill Requ">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_117_1_border" defstate="0">
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