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author hap <happppp@users.noreply.github.com>2015-02-26 20:22:16 +0100
committer hap <happppp@users.noreply.github.com>2015-02-26 20:22:16 +0100
commit53205528596ec48afc13e332f21f9a10e87159a5 (patch)
tree19a3e792143eb99ab79c4f6de9c9ceef85bc6616
parent5fc8d523eca2ee983df074d57e12f0894b1e14d7 (diff)
moved tc4 to hh_tms1k.c (delete coleco.a to prevent compile error)
-rw-r--r--src/mess/drivers/hh_tms1k.c317
-rw-r--r--src/mess/drivers/tc4.c317
-rw-r--r--src/mess/mess.mak4
3 files changed, 311 insertions, 327 deletions
diff --git a/src/mess/drivers/hh_tms1k.c b/src/mess/drivers/hh_tms1k.c
index 21723e1f478..122b1d5d899 100644
--- a/src/mess/drivers/hh_tms1k.c
+++ b/src/mess/drivers/hh_tms1k.c
@@ -14,6 +14,7 @@
#include "sound/speaker.h"
#include "ebball.lh"
+#include "tc4.lh"
class hh_tms1k_state : public driver_device
@@ -22,34 +23,321 @@ public:
hh_tms1k_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
-// m_button_matrix(*this, "IN"),
- m_speaker(*this, "speaker")
+ m_inp_matrix(*this, "IN"),
+ m_speaker(*this, "speaker"),
+ m_display_maxy(0),
+ m_display_maxx(0),
+ m_display_wait(50)
{ }
required_device<cpu_device> m_maincpu;
-// required_ioport_array<3> m_button_matrix;
- required_device<speaker_sound_device> m_speaker;
+ optional_ioport_array<7> m_inp_matrix; // max 7
+ optional_device<speaker_sound_device> m_speaker;
+
+ UINT16 m_r;
+ UINT16 m_o;
+ UINT16 m_inp_mux;
+
+ int m_display_maxy;
+ int m_display_maxx;
+ int m_display_wait;
+
+ UINT32 m_display_state[0x20];
+ UINT32 m_display_cache[0x20];
+ UINT8 m_display_decay[0x20][0x20];
+ UINT16 m_7seg_mask[0x20];
+
+ UINT8 read_inputs(int columns);
+
+ // game-specific handlers
+ void tc4_display();
+ DECLARE_READ8_MEMBER(tc4_read_k);
+ DECLARE_WRITE16_MEMBER(tc4_write_o);
+ DECLARE_WRITE16_MEMBER(tc4_write_r);
+
+ TIMER_DEVICE_CALLBACK_MEMBER(display_decay_tick);
+ bool index_is_7segled(int index);
+ void display_update();
+
virtual void machine_start();
};
-static INPUT_PORTS_START( ebball )
-INPUT_PORTS_END
+void hh_tms1k_state::machine_start()
+{
+ // zerofill
+ memset(m_display_state, 0, sizeof(m_display_state));
+ memset(m_display_cache, 0, sizeof(m_display_cache));
+ memset(m_display_decay, 0, sizeof(m_display_decay));
+ memset(m_7seg_mask, 0, sizeof(m_7seg_mask));
+
+ m_o = 0;
+ m_r = 0;
+ m_inp_mux = 0;
+
+ // register for savestates
+ save_item(NAME(m_display_maxy));
+ save_item(NAME(m_display_maxx));
+ save_item(NAME(m_display_wait));
+
+ save_item(NAME(m_display_state));
+ save_item(NAME(m_display_cache));
+ save_item(NAME(m_display_decay));
+ save_item(NAME(m_7seg_mask));
+
+ save_item(NAME(m_o));
+ save_item(NAME(m_r));
+ save_item(NAME(m_inp_mux));
+}
+
+
+/***************************************************************************
+
+ Helper Functions
+
+***************************************************************************/
+
+
+// The device strobes the outputs very fast, it is unnoticeable to the user.
+// To prevent flickering here, we need to simulate a decay.
+
+
+void hh_tms1k_state::display_update()
+{
+ UINT32 active_state[0x20];
+
+ for (int y = 0; y < m_display_maxy; y++)
+ {
+ active_state[y] = 0;
+
+ for (int x = 0; x < m_display_maxx; x++)
+ {
+ // turn on powered segments
+ if (m_display_state[y] >> x & 1)
+ m_display_decay[y][x] = m_display_wait;
+
+ // determine active state
+ int ds = (m_display_decay[y][x] != 0) ? 1 : 0;
+ active_state[y] |= (ds << x);
+ }
+ }
+
+ // on difference, send to output
+ for (int y = 0; y < m_display_maxy; y++)
+ if (m_display_cache[y] != active_state[y])
+ {
+ if (m_7seg_mask[y] != 0)
+ output_set_digit_value(y, active_state[y] & m_7seg_mask[y]);
+
+ const int mul = (m_display_maxx <= 10) ? 10 : 100;
+ for (int x = 0; x < m_display_maxx; x++)
+ output_set_lamp_value(y * mul + x, active_state[y] >> x & 1);
+ }
+
+ memcpy(m_display_cache, active_state, sizeof(m_display_cache));
+}
+
+TIMER_DEVICE_CALLBACK_MEMBER(hh_tms1k_state::display_decay_tick)
+{
+ // slowly turn off unpowered segments
+ for (int y = 0; y < m_display_maxy; y++)
+ for (int x = 0; x < m_display_maxx; x++)
+ if (!(m_display_state[y] >> x & 1) && m_display_decay[y][x] != 0)
+ m_display_decay[y][x]--;
+
+ display_update();
+}
+
+
+UINT8 hh_tms1k_state::read_inputs(int columns)
+{
+ UINT8 k = 0;
+
+ // read selected input rows
+ for (int i = 0; i < columns; i++)
+ if (m_inp_mux >> i & 1)
+ k |= m_inp_matrix[i]->read();
+
+ return k;
+}
/***************************************************************************
- Machine Config
+ Minidrivers (I/O, Inputs, Machine Config)
***************************************************************************/
-void hh_tms1k_state::machine_start()
+/***************************************************************************
+
+ Coleco Total Control 4
+ * TMS1400NLL MP7334-N2 (die labeled MP7334)
+
+ This is a head to head electronic tabletop LED-display sports console.
+ One cartridge(Football) was included with the console, the other three were
+ sold separately. Gameplay has emphasis on strategy, read the official manual
+ on how to play. Remember that you can rotate the view in MESS: rotate left
+ for Home(P1) orientation, rotate right for Visitor(P2) orientation.
+
+ Cartridge socket:
+ 1 N/C
+ 2 9V+
+ 3 power switch
+ 4 K8
+ 5 K4
+ 6 K2
+ 7 K1
+ 8 R9
+
+ The cartridge connects pin 8 with one of the K-pins.
+
+ Available cartridges:
+ - Football (K8, confirmed)
+ - Hockey (K4?)
+ - Soccer (K2?)
+ - Basketball (K1?)
+
+
+ TODO:
+ - pin configuration of other carts is guessed
+ - softlist for the cartridges?
+ - offsensive players leds are supposed to look brighter
+ - MCU clock is unknown
+
+***************************************************************************/
+
+void hh_tms1k_state::tc4_display()
{
+ m_display_maxy = 10;
+ m_display_maxx = 9;
+
+ // R5,7,8,9 are 7segs
+ for (int y = 0; y < m_display_maxy; y++)
+ if (y >= 5 && y <= 9 && y != 6)
+ m_7seg_mask[y] = 0x7f;
+
+ // update current state (note: R6 as extra column!)
+ for (int y = 0; y < m_display_maxy; y++)
+ m_display_state[y] = (m_r >> y & 1) ? (m_o | (m_r << 2 & 0x100)) : 0;
+
+ display_update();
}
+READ8_MEMBER(hh_tms1k_state::tc4_read_k)
+{
+ UINT8 k = read_inputs(6);
+
+ // read from cartridge
+ if (m_inp_mux & 0x200)
+ k |= m_inp_matrix[6]->read();
+ return k;
+}
+
+WRITE16_MEMBER(hh_tms1k_state::tc4_write_o)
+{
+ // O0-O7: leds/7segment
+ m_o = data;
+ tc4_display();
+}
+
+WRITE16_MEMBER(hh_tms1k_state::tc4_write_r)
+{
+ // R10: speaker out
+ m_speaker->level_w(data >> 10 & 1);
+
+ // R0-R5: input mux
+ // R9: to cartridge slot
+ m_inp_mux = data & 0x23f;
+
+ // R6: led column 8
+ // +other: select leds
+ m_r = data;
+ tc4_display();
+}
+
+
+static INPUT_PORTS_START( tc4 )
+ PORT_START("IN.0") // R0
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Pass/Shoot Button 3") // right
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Pass/Shoot Button 1") // left
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 Pass/Shoot Button 2") // middle
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("P1 D/K Button")
+
+ PORT_START("IN.1") // R1
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN )
+
+ PORT_START("IN.2") // R2
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN )
+
+ PORT_START("IN.3") // R3
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_PLAYER(2)
+
+ PORT_START("IN.4") // R4
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_PLAYER(2)
+
+ PORT_START("IN.5") // R5
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Pass/Shoot Button 3") // right
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Pass/Shoot Button 1") // left
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Pass/Shoot Button 2") // middle
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_NAME("P2 D/K Button")
+
+ PORT_START("IN.6") // R9
+ PORT_CONFNAME( 0x0f, 0x08, "Cartridge")
+ PORT_CONFSETTING( 0x01, "Basketball" )
+ PORT_CONFSETTING( 0x02, "Soccer" )
+ PORT_CONFSETTING( 0x04, "Hockey" )
+ PORT_CONFSETTING( 0x08, "Football" )
+INPUT_PORTS_END
+
+static MACHINE_CONFIG_START( tc4, hh_tms1k_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", TMS1400, 450000) // approximation - RC osc. R=27.3K, C=100pf, but unknown RC curve
+ MCFG_TMS1XXX_READ_K_CB(READ8(hh_tms1k_state, tc4_read_k))
+ MCFG_TMS1XXX_WRITE_O_CB(WRITE16(hh_tms1k_state, tc4_write_o))
+ MCFG_TMS1XXX_WRITE_R_CB(WRITE16(hh_tms1k_state, tc4_write_r))
+
+ MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", hh_tms1k_state, display_decay_tick, attotime::from_msec(1))
+
+ MCFG_DEFAULT_LAYOUT(layout_tc4)
+
+ /* no video! */
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
+MACHINE_CONFIG_END
+
+
+
+/***************************************************************************
+
+ Entex Baseball
+ * TMS1000NLP MP0914 (die labeled MP0914A)
+
+***************************************************************************/
+
+// inputs
+static INPUT_PORTS_START( ebball )
+INPUT_PORTS_END
+
+// machine config
static MACHINE_CONFIG_START( ebball, hh_tms1k_state )
/* basic machine hardware */
@@ -73,6 +361,17 @@ MACHINE_CONFIG_END
***************************************************************************/
+ROM_START( tc4 )
+ ROM_REGION( 0x1000, "maincpu", 0 )
+ ROM_LOAD( "tms1400nll_mp7334", 0x0000, 0x1000, CRC(923f3821) SHA1(a9ae342d7ff8dae1dedcd1e4984bcfae68586581) )
+
+ ROM_REGION( 867, "maincpu:mpla", 0 )
+ ROM_LOAD( "tms1100_default_mpla.pla", 0, 867, CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) )
+ ROM_REGION( 557, "maincpu:opla", 0 )
+ ROM_LOAD( "tms1400_tc4_opla.pla", 0, 557, CRC(3b908725) SHA1(f83bf5faa5b3cb51f87adc1639b00d6f9a71ad19) )
+ROM_END
+
+
ROM_START( ebball )
ROM_REGION( 0x0400, "maincpu", 0 )
ROM_LOAD( "mp0914", 0x0000, 0x0400, CRC(3c6fb05b) SHA1(b2fe4b3ca72d6b4c9bfa84d67f64afdc215e7178) )
@@ -85,3 +384,5 @@ ROM_END
CONS( 1979, ebball, 0, 0, ebball, ebball, driver_device, 0, "Entex", "Baseball (Entex)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING )
+
+CONS( 1981, tc4, 0, 0, tc4, tc4, driver_device, 0, "Coleco", "Total Control 4", GAME_SUPPORTS_SAVE )
diff --git a/src/mess/drivers/tc4.c b/src/mess/drivers/tc4.c
deleted file mode 100644
index 488eb95f95c..00000000000
--- a/src/mess/drivers/tc4.c
+++ /dev/null
@@ -1,317 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:hap
-/***************************************************************************
-
- Coleco Total Control 4
- * TMS1400NLL MP7334-N2 (die labeled MP7334)
-
- This is a head to head electronic tabletop LED-display sports console.
- One cartridge(Football) was included with the console, the other three were
- sold separately. Gameplay has emphasis on strategy, read the official manual
- on how to play. Remember that you can rotate the view in MESS: rotate left
- for Home(P1) orientation, rotate right for Visitor(P2) orientation.
-
- Cartridge socket:
- 1 N/C
- 2 9V+
- 3 power switch
- 4 K8
- 5 K4
- 6 K2
- 7 K1
- 8 R9
-
- The cartridge connects pin 8 with one of the K-pins.
-
- Available cartridges:
- - Football (K8, confirmed)
- - Hockey (K4?)
- - Soccer (K2?)
- - Basketball (K1?)
-
-
- TODO:
- - pin configuration of other carts is guessed
- - softlist for the cartridges?
- - offsensive players leds are supposed to look brighter
- - MCU clock is unknown
-
-***************************************************************************/
-
-#include "emu.h"
-#include "cpu/tms0980/tms0980.h"
-#include "sound/speaker.h"
-
-#include "tc4.lh"
-
-// The master clock is a single stage RC oscillator: R=27.3K, C=100pf.
-// TMS1400 RC curve is unknown, so let's do an approximation until it is.
-#define MASTER_CLOCK (450000)
-
-
-class tc4_state : public driver_device
-{
-public:
- tc4_state(const machine_config &mconfig, device_type type, const char *tag)
- : driver_device(mconfig, type, tag),
- m_maincpu(*this, "maincpu"),
- m_button_matrix(*this, "IN"),
- m_speaker(*this, "speaker")
- { }
-
- required_device<cpu_device> m_maincpu;
- required_ioport_array<7> m_button_matrix;
- required_device<speaker_sound_device> m_speaker;
-
- UINT16 m_r;
- UINT16 m_o;
-
- UINT16 m_display_state[0x10];
- UINT16 m_display_cache[0x10];
- UINT8 m_display_decay[0x100];
-
- DECLARE_READ8_MEMBER(read_k);
- DECLARE_WRITE16_MEMBER(write_o);
- DECLARE_WRITE16_MEMBER(write_r);
-
- TIMER_DEVICE_CALLBACK_MEMBER(display_decay_tick);
- bool index_is_7segled(int index);
- void display_update();
-
- virtual void machine_start();
-};
-
-
-
-/***************************************************************************
-
- LED Display
-
-***************************************************************************/
-
-// The device strobes the outputs very fast, it is unnoticeable to the user.
-// To prevent flickering here, we need to simulate a decay.
-
-// decay time, in steps of 1ms
-#define DISPLAY_DECAY_TIME 50
-
-inline bool tc4_state::index_is_7segled(int index)
-{
- // R5,7,8,9 are 7segs
- return (index >= 5 && index <= 9 && index != 6);
-}
-
-void tc4_state::display_update()
-{
- UINT16 active_state[0x10];
-
- for (int i = 0; i < 0x10; i++)
- {
- // update current state (note: R6 as extra column!)
- m_display_state[i] = (m_r >> i & 1) ? (m_o | (m_r << 2 & 0x100)) : 0;
-
- active_state[i] = 0;
-
- for (int j = 0; j < 0x10; j++)
- {
- int di = j << 4 | i;
-
- // turn on powered segments
- if (m_display_state[i] >> j & 1)
- m_display_decay[di] = DISPLAY_DECAY_TIME;
-
- // determine active state
- int ds = (m_display_decay[di] != 0) ? 1 : 0;
- active_state[i] |= (ds << j);
- }
- }
-
- // on difference, send to output
- for (int i = 0; i < 0x10; i++)
- if (m_display_cache[i] != active_state[i])
- {
- if (index_is_7segled(i))
- output_set_digit_value(i, active_state[i] & 0x7f);
-
- for (int j = 0; j < 9; j++)
- output_set_lamp_value(i*10 + j, active_state[i] >> j & 1);
- }
-
- memcpy(m_display_cache, active_state, sizeof(m_display_cache));
-}
-
-TIMER_DEVICE_CALLBACK_MEMBER(tc4_state::display_decay_tick)
-{
- // slowly turn off unpowered segments
- for (int i = 0; i < 0x100; i++)
- if (!(m_display_state[i & 0xf] >> (i>>4) & 1) && m_display_decay[i])
- m_display_decay[i]--;
-
- display_update();
-}
-
-
-
-/***************************************************************************
-
- I/O
-
-***************************************************************************/
-
-READ8_MEMBER(tc4_state::read_k)
-{
- UINT8 k = 0;
-
- // read selected button rows
- for (int i = 0; i < 6; i++)
- if (m_r >> i & 1)
- k |= m_button_matrix[i]->read();
-
- // read from cartridge
- if (m_r & 0x200)
- k |= m_button_matrix[6]->read();
-
- return k;
-}
-
-WRITE16_MEMBER(tc4_state::write_o)
-{
- // O0-O7: leds/7segment
- m_o = data;
- display_update();
-}
-
-WRITE16_MEMBER(tc4_state::write_r)
-{
- // R10: speaker out
- m_speaker->level_w(data >> 10 & 1);
-
- // R0-R5: input mux
- // R6: led column 8
- // R9: to cartridge slot
- // +other: select leds
- m_r = data & 0x3ff;
- display_update();
-}
-
-
-
-/***************************************************************************
-
- Inputs
-
-***************************************************************************/
-
-static INPUT_PORTS_START( tc4 )
- PORT_START("IN.0") // R0
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Pass/Shoot Button 3") // right
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Pass/Shoot Button 1") // left
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 Pass/Shoot Button 2") // middle
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("P1 D/K Button")
-
- PORT_START("IN.1") // R1
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT )
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT )
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP )
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN )
-
- PORT_START("IN.2") // R2
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT )
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT )
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP )
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN )
-
- PORT_START("IN.3") // R3
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_PLAYER(2)
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_PLAYER(2)
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_PLAYER(2)
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_PLAYER(2)
-
- PORT_START("IN.4") // R4
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_PLAYER(2)
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_PLAYER(2)
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_PLAYER(2)
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_PLAYER(2)
-
- PORT_START("IN.5") // R5
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Pass/Shoot Button 3") // right
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Pass/Shoot Button 1") // left
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Pass/Shoot Button 2") // middle
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_NAME("P2 D/K Button")
-
- PORT_START("IN.6") // R9
- PORT_CONFNAME( 0x0f, 0x08, "Cartridge")
- PORT_CONFSETTING( 0x01, "Basketball" )
- PORT_CONFSETTING( 0x02, "Soccer" )
- PORT_CONFSETTING( 0x04, "Hockey" )
- PORT_CONFSETTING( 0x08, "Football" )
-INPUT_PORTS_END
-
-
-
-/***************************************************************************
-
- Machine Config
-
-***************************************************************************/
-
-void tc4_state::machine_start()
-{
- // zerofill
- memset(m_display_state, 0, sizeof(m_display_state));
- memset(m_display_cache, 0, sizeof(m_display_cache));
- memset(m_display_decay, 0, sizeof(m_display_decay));
-
- m_r = 0;
- m_o = 0;
-
- // register for savestates
- save_item(NAME(m_display_state));
- save_item(NAME(m_display_cache));
- save_item(NAME(m_display_decay));
-
- save_item(NAME(m_r));
- save_item(NAME(m_o));
-}
-
-
-static MACHINE_CONFIG_START( tc4, tc4_state )
-
- /* basic machine hardware */
- MCFG_CPU_ADD("maincpu", TMS1400, MASTER_CLOCK)
- MCFG_TMS1XXX_READ_K_CB(READ8(tc4_state, read_k))
- MCFG_TMS1XXX_WRITE_O_CB(WRITE16(tc4_state, write_o))
- MCFG_TMS1XXX_WRITE_R_CB(WRITE16(tc4_state, write_r))
-
- MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", tc4_state, display_decay_tick, attotime::from_msec(1))
-
- MCFG_DEFAULT_LAYOUT(layout_tc4)
-
- /* no video! */
-
- /* sound hardware */
- MCFG_SPEAKER_STANDARD_MONO("mono")
- MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0)
- MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
-MACHINE_CONFIG_END
-
-
-
-/***************************************************************************
-
- Game driver(s)
-
-***************************************************************************/
-
-ROM_START( tc4 )
- ROM_REGION( 0x1000, "maincpu", 0 )
- ROM_LOAD( "tms1400nll_mp7334", 0x0000, 0x1000, CRC(923f3821) SHA1(a9ae342d7ff8dae1dedcd1e4984bcfae68586581) )
-
- ROM_REGION( 867, "maincpu:mpla", 0 )
- ROM_LOAD( "tms1100_default_mpla.pla", 0, 867, CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) )
- ROM_REGION( 557, "maincpu:opla", 0 )
- ROM_LOAD( "tms1400_tc4_opla.pla", 0, 557, CRC(3b908725) SHA1(f83bf5faa5b3cb51f87adc1639b00d6f9a71ad19) )
-ROM_END
-
-
-CONS( 1981, tc4, 0, 0, tc4, tc4, driver_device, 0, "Coleco", "Total Control 4", GAME_SUPPORTS_SAVE )
diff --git a/src/mess/mess.mak b/src/mess/mess.mak
index 22dc0040838..a18a2166152 100644
--- a/src/mess/mess.mak
+++ b/src/mess/mess.mak
@@ -1132,7 +1132,6 @@ $(MESSOBJ)/coleco.a: \
$(MESS_DRIVERS)/coleco.o \
$(MESS_MACHINE)/coleco.o \
$(MESS_DRIVERS)/amaztron.o \
- $(MESS_DRIVERS)/tc4.o \
$(MESSOBJ)/cromemco.a: \
$(MESS_DRIVERS)/c10.o \
@@ -2146,7 +2145,8 @@ $(MESS_DRIVERS)/fidelz80.o: $(MESS_LAYOUT)/fidelz80.lh \
$(MESS_DRIVERS)/gamecom.o: $(MESS_LAYOUT)/gamecom.lh
$(MESS_DRIVERS)/glasgow.o: $(MESS_LAYOUT)/glasgow.lh
$(MESS_DRIVERS)/h8.o: $(MESS_LAYOUT)/h8.lh
-$(MESS_DRIVERS)/hh_tms1k.o: $(MESS_LAYOUT)/ebball.lh
+$(MESS_DRIVERS)/hh_tms1k.o: $(MESS_LAYOUT)/tc4.lh \
+ $(MESS_LAYOUT)/ebball.lh
$(MESS_DRIVERS)/ie15.o: $(MESS_LAYOUT)/ie15.lh
$(MESS_DRIVERS)/instruct.o: $(MESS_LAYOUT)/instruct.lh
$(MESS_DRIVERS)/k1003.o: $(MESS_LAYOUT)/k1003.lh