diff options
author | hap <happppp@users.noreply.github.com> | 2015-02-08 20:37:27 +0100 |
---|---|---|
committer | hap <happppp@users.noreply.github.com> | 2015-02-08 20:37:27 +0100 |
commit | 34e05cf13a820eef619e40ca50e5eec1b43b71fe (patch) | |
tree | ce9dffef51e0b5c2e4fbf01e7c5040ae87638d39 | |
parent | ca24b28a021e25ed48fc09b5fe82b59c5e77c9c4 (diff) |
added tomy alienchase skeleton driver
-rw-r--r-- | src/emu/cpu/amis2000/amis2000.c | 6 | ||||
-rw-r--r-- | src/emu/cpu/ucom4/ucom4.c | 1 | ||||
-rw-r--r-- | src/mess/drivers/alnchase.c | 82 | ||||
-rw-r--r-- | src/mess/drivers/tmtennis.c | 2 | ||||
-rw-r--r-- | src/mess/drivers/wildfire.c | 14 | ||||
-rw-r--r-- | src/mess/layout/alnchase.lay | 32 | ||||
-rw-r--r-- | src/mess/layout/wildfire.lay | 209 | ||||
-rw-r--r-- | src/mess/mess.lst | 1 | ||||
-rw-r--r-- | src/mess/mess.mak | 2 |
9 files changed, 246 insertions, 103 deletions
diff --git a/src/emu/cpu/amis2000/amis2000.c b/src/emu/cpu/amis2000/amis2000.c index a49d86e5489..ab35f44edc7 100644 --- a/src/emu/cpu/amis2000/amis2000.c +++ b/src/emu/cpu/amis2000/amis2000.c @@ -4,7 +4,11 @@ American Microsystems, Inc.(AMI) S2000-family 4-bit MCU cores, introduced late 1970s Overall functionality is similar to (and probably derived from) NEC uCOM-4. - + + References: + - AMI MOS Products Catalog Winter 1979 + - AMI S2000 Programming Manual (rev. 2) + TODO: - unemulated opcodes (need more testing material) - support external program map diff --git a/src/emu/cpu/ucom4/ucom4.c b/src/emu/cpu/ucom4/ucom4.c index 4cec33617a6..4e0475092b7 100644 --- a/src/emu/cpu/ucom4/ucom4.c +++ b/src/emu/cpu/ucom4/ucom4.c @@ -11,6 +11,7 @@ TODO: - what happens with uCOM-43 opcodes on an uCOM-44/45 MCU? + - what's the data after the ROM data for? (eg. 2000-2047, official ROM size is 2000) */ diff --git a/src/mess/drivers/alnchase.c b/src/mess/drivers/alnchase.c new file mode 100644 index 00000000000..c09b567691b --- /dev/null +++ b/src/mess/drivers/alnchase.c @@ -0,0 +1,82 @@ +// license:BSD-3-Clause +// copyright-holders:hap +/*************************************************************************** + + Tomy Alien Chase (manufactured in Japan) + * boards are labeled TN-16 + * NEC uCOM-43 MCU, labeled D553C 258 + * red/green VFD display with color overlay, 2-sided (opposing player sees a mirrored image) + + +***************************************************************************/ + +#include "emu.h" +#include "cpu/ucom4/ucom4.h" +#include "sound/speaker.h" + +#include "alnchase.lh" // this is a test layout, external artwork is necessary + + +class alnchase_state : public driver_device +{ +public: + alnchase_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_speaker(*this, "speaker") + { } + + required_device<cpu_device> m_maincpu; + required_device<speaker_sound_device> m_speaker; + + virtual void machine_start(); +}; + + + +static INPUT_PORTS_START( alnchase ) +INPUT_PORTS_END + + + +/*************************************************************************** + + Machine Config + +***************************************************************************/ + +void alnchase_state::machine_start() +{ +} + + +static MACHINE_CONFIG_START( alnchase, alnchase_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", NEC_D553, XTAL_400kHz) + + MCFG_DEFAULT_LAYOUT(layout_alnchase) + + /* no video! */ + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) +MACHINE_CONFIG_END + + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( alnchase ) + ROM_REGION( 0x0800, "maincpu", 0 ) + ROM_LOAD( "d553c-258", 0x0000, 0x0800, CRC(c5284ff5) SHA1(6a20aaacc9748f0e0335958f3cea482e36153704) ) +ROM_END + + +CONS( 1984, alnchase, 0, 0, alnchase, alnchase, driver_device, 0, "Tomy", "Alien Chase", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) diff --git a/src/mess/drivers/tmtennis.c b/src/mess/drivers/tmtennis.c index 735d513e380..faab1eb8665 100644 --- a/src/mess/drivers/tmtennis.c +++ b/src/mess/drivers/tmtennis.c @@ -14,7 +14,7 @@ #include "cpu/ucom4/ucom4.h" #include "sound/speaker.h" -#include "tmtennis.lh" +#include "tmtennis.lh" // this is a test layout, external artwork is necessary // master clock is from an LC circuit oscillating by default at 360kHz, // the difficulty switch puts a capacitor across it to slow it down to 260kHz diff --git a/src/mess/drivers/wildfire.c b/src/mess/drivers/wildfire.c index c54ad7e6dcf..9881cd28985 100644 --- a/src/mess/drivers/wildfire.c +++ b/src/mess/drivers/wildfire.c @@ -12,7 +12,7 @@ #include "cpu/amis2000/amis2000.h" #include "sound/speaker.h" -#include "wildfire.lh" +#include "wildfire.lh" // this is a test layout, external artwork is necessary // master clock is a single stage RC oscillator: R=?K, C=?pf, // S2150 default frequency is 850kHz @@ -44,7 +44,7 @@ public: TIMER_DEVICE_CALLBACK_MEMBER(leds_decay_tick); void leds_update(); - bool index_is_7segled(int i); + bool index_is_7segled(int index); virtual void machine_start(); }; @@ -63,10 +63,10 @@ public: // decay time, in steps of 10ms #define LEDS_DECAY_TIME 4 -bool wildfire_state::index_is_7segled(int i) +inline bool wildfire_state::index_is_7segled(int index) { // first 3 A are 7segleds - return (i < 3); + return (index < 3); } void wildfire_state::leds_update() @@ -77,8 +77,6 @@ void wildfire_state::leds_update() { // update current state m_leds_state[i] = (~m_a >> i & 1) ? m_d : 0; - if (index_is_7segled(i)) - m_leds_state[i] = BITSWAP8(m_leds_state[i],7,0,1,2,3,4,5,6); active_state[i] = 0; @@ -101,7 +99,7 @@ void wildfire_state::leds_update() if (m_leds_cache[i] != active_state[i]) { if (index_is_7segled(i)) - output_set_digit_value(i, active_state[i] & 0x7f); + output_set_digit_value(i, BITSWAP8(active_state[i],7,0,1,2,3,4,5,6) & 0x7f); for (int j = 0; j < 8; j++) output_set_lamp_value(i*10 + j, active_state[i] >> j & 1); @@ -226,4 +224,4 @@ ROM_START( wildfire ) ROM_END -CONS( 1979, wildfire, 0, 0, wildfire, wildfire, driver_device, 0, "Parker Brothers", "Wildfire (prototype)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) +CONS( 1979, wildfire, 0, 0, wildfire, wildfire, driver_device, 0, "Parker Brothers", "Wildfire (prototype)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) diff --git a/src/mess/layout/alnchase.lay b/src/mess/layout/alnchase.lay new file mode 100644 index 00000000000..59ddac58d3e --- /dev/null +++ b/src/mess/layout/alnchase.lay @@ -0,0 +1,32 @@ +<?xml version="1.0"?> +<mamelayout version="2"> + +<!-- define elements --> + + <element name="static_black"><rect><color red="0.0" green="0.0" blue="0.0" /></rect></element> + + <element name="green" defstate="0"> + <disk state="0"><color red="0.0" green="0.1" blue="0.0" /></disk> + <disk state="1"><color red="0.2" green="1.0" blue="0.2" /></disk> + </element> + <element name="red" defstate="0"> + <disk state="0"><color red="0.1" green="0.0" blue="0.0" /></disk> + <disk state="1"><color red="1.0" green="0.2" blue="0.2" /></disk> + </element> + + +<!-- build screen --> + + <view name="Test Layout"> + <bounds left="0" right="100" top="0" bottom="100" /> + <bezel element="static_black"> + <bounds left="0" right="100" top="0" bottom="100" /> + </bezel> + + <!-- matrix --> + + <bezel name="lamp0" element="green"><bounds x="0" y="0" width="1" height="1" /></bezel> + + + </view> +</mamelayout> diff --git a/src/mess/layout/wildfire.lay b/src/mess/layout/wildfire.lay index 05d3795516e..8ad3454ce01 100644 --- a/src/mess/layout/wildfire.lay +++ b/src/mess/layout/wildfire.lay @@ -26,99 +26,122 @@ <bezel name="digit1" element="digit"><bounds x="10" y="0" width="10" height="15" /></bezel> <bezel name="digit2" element="digit"><bounds x="20" y="0" width="10" height="15" /></bezel> - <bezel name="lamp30" element="led"><bounds x="0" y="20" width="1" height="1" /></bezel> - <bezel name="lamp31" element="led"><bounds x="2" y="20" width="1" height="1" /></bezel> - <bezel name="lamp32" element="led"><bounds x="4" y="20" width="1" height="1" /></bezel> - <bezel name="lamp33" element="led"><bounds x="6" y="20" width="1" height="1" /></bezel> - <bezel name="lamp34" element="led"><bounds x="8" y="20" width="1" height="1" /></bezel> - <bezel name="lamp35" element="led"><bounds x="10" y="20" width="1" height="1" /></bezel> - <bezel name="lamp36" element="led"><bounds x="12" y="20" width="1" height="1" /></bezel> - <bezel name="lamp37" element="led"><bounds x="14" y="20" width="1" height="1" /></bezel> - - <bezel name="lamp40" element="led"><bounds x="0" y="22" width="1" height="1" /></bezel> - <bezel name="lamp41" element="led"><bounds x="2" y="22" width="1" height="1" /></bezel> - <bezel name="lamp42" element="led"><bounds x="4" y="22" width="1" height="1" /></bezel> - <bezel name="lamp43" element="led"><bounds x="6" y="22" width="1" height="1" /></bezel> - <bezel name="lamp44" element="led"><bounds x="8" y="22" width="1" height="1" /></bezel> - <bezel name="lamp45" element="led"><bounds x="10" y="22" width="1" height="1" /></bezel> - <bezel name="lamp46" element="led"><bounds x="12" y="22" width="1" height="1" /></bezel> - <bezel name="lamp47" element="led"><bounds x="14" y="22" width="1" height="1" /></bezel> - - <bezel name="lamp50" element="led"><bounds x="0" y="24" width="1" height="1" /></bezel> - <bezel name="lamp51" element="led"><bounds x="2" y="24" width="1" height="1" /></bezel> - <bezel name="lamp52" element="led"><bounds x="4" y="24" width="1" height="1" 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$(MESS_DRIVERS)/aim65_40.o: $(MESS_LAYOUT)/aim65_40.lh $(MESS_DRIVERS)/alesis.o: $(MESS_LAYOUT)/sr16.lh +$(MESS_DRIVERS)/alnchase.o: $(MESS_LAYOUT)/alnchase.lh $(MESS_DRIVERS)/amaztron.o: $(MESS_LAYOUT)/amaztron.lh $(MESS_DRIVERS)/amico2k.o: $(MESS_LAYOUT)/amico2k.lh $(MESS_DRIVERS)/amiga.o: $(MESS_LAYOUT)/amiga.lh |