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author Miodrag Milanovic <mmicko@gmail.com>2016-02-06 13:54:15 +0100
committer Miodrag Milanovic <mmicko@gmail.com>2016-02-06 13:54:15 +0100
commit1bc83295c759e938ed776c0f02d775de1a23f351 (patch)
tree69997efbc787fe4301c78099c6457522ef3a02cb
parentf80ff018913eb689e89a6fc50ceb78d132754a8c (diff)
added save to simple ui (nw)
-rw-r--r--src/emu/ui/simpleselgame.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/emu/ui/simpleselgame.cpp b/src/emu/ui/simpleselgame.cpp
index 0c96ff4022d..8f5ada60071 100644
--- a/src/emu/ui/simpleselgame.cpp
+++ b/src/emu/ui/simpleselgame.cpp
@@ -135,7 +135,7 @@ void ui_simple_menu_select_game::handle()
//-------------------------------------------------
// inkey_select
//-------------------------------------------------
-
+extern void save_main_option(running_machine &machine);
void ui_simple_menu_select_game::inkey_select(const ui_menu_event *menu_event)
{
const game_driver *driver = (const game_driver *)menu_event->itemref;
@@ -143,7 +143,8 @@ void ui_simple_menu_select_game::inkey_select(const ui_menu_event *menu_event)
// special case for configure inputs
if ((FPTR)driver == 1)
ui_menu::stack_push(global_alloc_clear<ui_menu_game_options>(machine(), container));
-
+ else if ((FPTR)driver == 2)
+ save_main_option(machine());
// anything else is a driver
else
{
@@ -262,6 +263,7 @@ void ui_simple_menu_select_game::populate()
{
item_append(MENU_SEPARATOR_ITEM, nullptr, 0, nullptr);
item_append("Configure Options", nullptr, 0, (void *)1);
+ item_append("Save Configuration", nullptr, 0, (void *)2);
}
// configure the custom rendering
@@ -314,8 +316,8 @@ void ui_simple_menu_select_game::custom_render(void *selectedref, float top, flo
DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr);
// determine the text to render below
- driver = ((FPTR)selectedref > 1) ? (const game_driver *)selectedref : nullptr;
- if ((FPTR)driver > 1)
+ driver = ((FPTR)selectedref > 2) ? (const game_driver *)selectedref : nullptr;
+ if ((FPTR)driver > 2)
{
const char *gfxstat, *soundstat;